Product design
Poggendorff Illusion
Evaluating the impact of the illusion on the perception of product lines and patterns.
Checker Shadow Illusion
Considering the impact of surrounding colors and lighting on the appearance of a product.
Morris Massey's Stages of Value Development
Designers can create products that align with consumers' values and beliefs at different stages of life.
Similar Situations
Minto Pyramid
Designing products: Minto Pyramid can help you organize your design process, ensuring that you consider all relevant factors and develop a product that meets the needs of your users.
Checker Shadow Illusion
Package Design: Designing product packaging that stands out and communicates effectively on store shelves.
Poggendorff Illusion
Packaging Design: Considering the illusion's effects when designing product packaging with patterns or lines.
60-30-10 Rule
Packaging Design: Use the rule to create visually appealing product packaging that stands out on the shelves.
Depth-First Search
Creative projects: Using DFS to focus on completing one aspect of a creative project, like writing or design, before moving on to the next can lead to a more polished final product.
Wardley Map
Organizational Design: Structuring teams and departments for optimal collaboration and productivity.
Ishikawa Diagram
Product development: By using Ishikawa Diagrams to analyze the root causes of product issues, organizations can make changes to improve the product.
Osborne Effect
Launching a new product: Timing your product announcements carefully to avoid decreased sales of the current product.
Birthday Paradox
Game design: (Topic: Deep probability Understanding) Incorporate the concepts of probability into game design to create balanced and engaging experiences for players.
Wardley's Pioneers, Settlers & Town Planners
Product Development: Identifying pioneers for ideation, settlers for development, and town planners for market integration enhances product lifecycle management.